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Pocket Space Hulk

Space Hulk is a clever boardgame of nasty, quick aliens versus slower Space Marines in the confines of a floating, derelict spacecraft. The original game, which I own, is a substantial, well-produced affair with glossy card tiles that interlock to make maps of the hulk's tunnels, as well as a set of plastic Space Marines and a double handful of plastic Genestealers -- the aliens.

This is a big game.

However, several people have had the idea of using GW's 6mm epic-scale miniatures and magnets to make a "travel" version of Space Hulk.

Andy Skinner's Travel Space Hulk
Leon Samadi's take with images of tiles
A complete set stuck to a refrigerator

I do have unbased epic Space Marines I could use, but no free Tyranids. I think, however, that I'd like to try making this with counters instead of miniatures -- I'd just print a counter sheet, back it with a magnetic sheet, and holepunch the counters. This means I wouldn't have to sacrifice any of my epic minis and I could have more visual variety. I'd also probably just produce the maps by scanning the maps as shown in the scenarios, then reducing them and reprinting them.

About the author

Alexander Shearer is a biologist, gamer, and writer. He has written for games and educational comics, and writes the ongoing In Development column at ChannelFireball.com when he's not collecting his gaming thoughts here at Gifts Ungiven.

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This page contains a single entry from the blog posted on March 28, 2006 09:22 AM.

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