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Brighter (an Alara Reborn Standard deck)

QasaliPridemage.jpegEtherswornCanonist.jpegPithingNeedle.jpeg

In recent Standard events, I've run Green/White and Black/Green/White big-dude aggro decks. Clearly, I've been interested in other concepts, but I think there's a solid possibility for something along these lines to do well in an upcoming PTQ.

During the recent coverage for PT Honolulu, we saw B/G Elves sweep the LCQs. At the same time, a G/W deck did reasonably well in block itself, which spurred BDM to mention a Tsuyoshi Fujita quote in a deck tech. Paraphrased, it says that playing two colors is a solid choice in a three-color environment, because you'll win a notable percentage of games on opponent's mana stumbles. Now, whether this applies in a land of Vivids and Pools is unclear, but I have nonetheless decided to take a look at two-color archetypes in contemporary Standard (despite my continuous desire to splash Maelstrom Pulses into everything).

Click through to the extended entry for a G/W big-dudes aggro deck that's been refined to fit my perceived version of the potential metagame.

Brighter

23 Creatures:
Noble Hierarch
Ethersworn Canonist
Qasali Pridemage
Kitchen Finks
Chameleon Colossus
Cloudthresher
14 Spells:
Path to Exile
Pithing Needle
Oblivion Ring
Behemoth Sledge
Elspeth, Knight-Errant
23 Land:
Brushland
Wooded Bastion
Treetop Village
Forest
Plains
Mutavault
15 Sideboard:
Pollen Lullaby
Aura of Silence
Elspeth, Knight-Errant
Battlegrace Angel
Primal Command

Some comments...

Creatures

As with the G/W deck I brought to Regionals, I'm running a full set of Hierarchs and Pridemages, along with Finks and Cloudthreshers. I still fully endorse the quad of main-deck Threshers, as being pre-hateful against Procession tokens and Faerie Rogues is excellent, especially since Faeries is still a good deck.

To those friendlies, I've added three Chameleon Colossus and four Ethersworn Canonist. The Colossus dodges Pulse and other removal options, and runs right by many of the most popular blockers out there right now, as well as being pumpable to end games quickly. The Canonists are there to be pre-hateful against Swans and, more to the point, against Five-Color Blood and other Cascade decks, be they aggro or control. In my limited testing so far, it's great fun landing a turn two Canonist against 5CB.

Removals

Four Path, of course. Also, four Oblivion Ring. Although I weaned myself off of the Pulses to avoid the splash, I wanted some solid generic removal. As it happens, Ring has an extra level of awesome in many matchups, as it gets around Persistent bothers like Kitchen Finks and Redcap, RFGing (ahem, Exiling) them rather than just nixing them.

Other

In many cases, three Elspeth is too many, but two is just right, providing that occasional blowout while not clogging your hand with four drops that you don't have an immediate use for (note the third in the side, for when it's more useful). I also run double Sledge to push through for the win, and double Needle to hate out all manner of things (it's a running list, including all planeswalkers, Putrid Leech, Heights, and many other greatest hits).

I've also added two Mutavaults to the mana base, as I think it can take two colorless lands, and more hard-to-kill attackers is just good policy.

The sideboard comes with the usual "barely tested" caveat. You have been warned.

As always, I appreciate suggestions and comments.

Comments (1)

Reinaldo:

wow, it's a hate deck with a plan. Hard to think of a bad match-up for this deck. One of the better lists I've seen (without doing any testing)

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About the author

Alexander Shearer is a biologist, gamer, and writer. He has written for games and educational comics, and writes the ongoing In Development column at ChannelFireball.com when he's not collecting his gaming thoughts here at Gifts Ungiven.

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This page contains a single entry from the blog posted on June 09, 2009 11:04 PM.

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