Let’s have that in English:
Creature – Angel
Players can’t untap more than one creature during their untap step.
Even the most hardened soldiers pause for inspection in her presence.
This looks like a neat little control card. If there’s some solid green mana fixing in Shards, I could easily see running a control deck across those colors. In Standard, of course, you just throw a bunch of hybrids, tribal duals, and vivids at a wall of Reflecting Pools and see what sticks.
The control elements here are pretty good, too. The untapping restriction misses your own Stoic Angels, so you can have one other creature attacking. At the same time, you’re going to force your opponent to think carefully about how they commit their creatures, and if they try to go for the slow burn by attacking with one at a time, you can one-for-one them with your control spells while still smacking them with the Stoic.
It’s also nice to see control pushed toward green-blue-white, as it’s been spending the last couple years in blue-black.
Finally, I really like the art on this one. Although I don’t know the basis for angels in the Alara setting, the Stoic Angel reads well as a creature in her collection of colors, and the art in general is pretty nice (the art I’ve seen on the other angels is pretty cool, too).