
This week’s Ideas Unbound from Max McCall, titled The Process of Actually Killing Someone on Turn One, has one of my favorite Magic phrases in a little while:
“An apt metaphor for the Tendrils mirror might be two players swinging wildly at one another with sledgehammers. Eventually, someone connects.”
Actually, the whole article is pretty good, being an in-depth analysis of Ad Nauseam Tendrils in the current Legacy metagame. Max recommends it, since it stomps the current Legacy boogeyman, Survival, and that seems like a solid plan.