Wizards of the Coast has announced that the 2008 Star Wars Miniatures championship will be held at this year’s PAX. The tournament is open to all comers, but you have, well, today to preregister for PAX before that option closes (otherwise, you’re stuck paying at the door).
You can read the announcement here. It’s 150-point Constructed format…and I’m not a competitive player, so I have no idea what the latest tech and best builds are for Star Wars Minis these days. I recommend checking out the Star Wars Minis forums and swShoebox.com for proper format research.
Over in this RPGnet thread, Thornhammer rethemes an old favorite as a part of the Old West. His words:
New Hope County, southern Arizona. Looking at an invasion by some unpleasant Federal Government types, led by US Marshal Garth Vader. He wears black.
They’re looking for the runaway daughter of a US Senator who is thought to have escaped Out West with the plans for a new federal gold reserve. Why did she steal the plans? Who knows? She’s been captured and is being held in Estrella Muerte, an old fortress along the Mexican border.
An old prospector and a young hotshot cowboy roll into Los Eisley on a lazy summer day, looking for transport out to Estrella Muerte…
After some test plays of the new Star Wars Starship Battles game, I’ve decided that it’s just a little too simple for my tastes. There’s very little motivation to actually maneuver the capital ships, and the fighters, while fun, play out like a fairly routine chess game.
I’ve decided to transfer the game to a free-standing (that is, normal) minis game, with measured distances, playable on any old surface.
Modified rules and stats in the extended. Opinions welcomed from interested parties (e.g. folks on whom I’m going to inflict this).
The Star Wars Starship Battles Game went on sale this week. The starter was already sold out in both local game stores I checked in on today; the game has been much anticipated in the community.
The minis themselves look really good — better than the normal minis. This isn’t surprising, as the mass production methods used for collectible minis are more forgiving to vehicles than to people.
The stats for all the ships are already up at swshoebox, and my normal eBay source is posting the minis for sale today.
The next Star Wars minis game, Spaceship Battles, comes out at the end of November. Someone posted the setlist and some stats on the SW minis forum, so I’ve included both in the extended. One fun bit — the basic TIE Fighter comes with the ability “Infinite” — when it is destroyed, it is returned to the fighter pool and can be launched again.
Wizards of the Coast has finally put up their information page for their upcoming Star Wars space minis game, which is due for release in late November.
Here’s the page
For the moment, this is a standalone, collectible-format game featuring a starter pack that comes with 8 randomized spacecraft as well as Executor and a big Mon Calamari ship, and boosters that each contain 7 minis.
They’ve also posted the rules here. They’re about as simple as the rules for the normal minis game, with the removal of the complications provided by cover and terrain in the normal game.
You can see a couple images of actual minis scattered around the site. At the moment, the Star Wars home page shows us an X-Wing, a TIE Interceptor and the Millennium Falcon. The product page features Slave I (in Jango rather than Boba colors, I’m told).
People took some pics of the upcoming Bounty Hunters set for Star Wars minis at GenCon. Here’s the link:
BH set pics at The Holocron
Notes in the extended.
For those who care, draft rules in the extended.
In the extended: the stats for pieces in the upcoming Star Wars minis Champions of the Force set. I’m really looking forward to it.
From the Star Wars Minis message boards:
The best custom Star Wars minis ever
Also, from Boardgamegeek:
A list of game reviews from the early days of White Dwarf magazine featuring more than one name that’s become familiar to me in the last five years or so.