Some observations from the miniatures game:
All Battle Droids: not so good
Battle Droids with Geonisian Overseers providing Double Attacks: very good
All Jedi: not so good
Jedi with Clones and Aurra Sing: quite good
Monthly Archives: March 2005
Rebels are boring — but they don’t have to be
I’ve realized that the Rebel side in the classic Star Wars Miniatures set is pretty boring. The Imperial side is a lot of fun to play. In addition to Vader and the Emperor, there are Storm Troopers, Storm Trooper Officers, Heavy Weapon Storm Troopers, Elite Storm Troopers, Imperial Officers and Scout Troopers.
It’s understandable that they wanted to include the major named characters from the classic trilogy, but the other units didn’t have to work so poorly together and be so uninteresting. Here’s the Rebel complement:
Bothan Spy (useless grenade tosser)
C-3PO (draws fire)
Chewbacca
Commando on Speeder Bike
Elite Hoth Trooper
Elite Rebel Trooper (those guys who die on the Tantive IV)
Han Solo
Hoth Trooper
Luke Skywalker, Jedi Knight
Luke Skywalker, Rebel
Obi-Wan Kenobi
Leia, Captive
Leia, Senator
R2-D2
Rebel Commando (Endor garb and grenade throwing)
Rebel Officer (Hoth clothes)
Rebel Pilot
Rebel Trooper (more guys who die on the Tantive IV)
Wookiee Soldier
Assuming that you have to keep the named characters, I’d want to drop the following units:
Bothan Spy
Elite Rebel Trooper
Leia, Captive
Rebel Officer (Hoth clothes)
Rebel Pilot
Rebel Trooper
Wookiee Soldier
In their place, I’d like to have had:
First, some cosmetic changes:
Rebel Trooper (wearing the Endor clothing, and with a slightly better attack than a Stormtrooper, but weaker defense)
Elite Rebel Trooper (wearing the Endor clothing as well)
Rebel Officer (also in Endor clothing, perhaps offering the same bonus)
Then, some substantive alterations.
Rebel Scout (more Endor garb, with Stealth, Spotter ability and otherwise weak stats)
Loyalist Noble (a commander effect that lets one or two units move but not attack after it takes its activation)
Rebel Medic (or Medical Droid — something that can heal non-droid characters)
Boush (if you’re going to have another Leia, why not this one?)
That would have made me happier. Here are some possible stats for Boush:
Boush, Leia in Disguise (20 points)
Hit Points: 50
Defense: 18
Attack: +8
Damage: 20
Special Abilities:
Unique
Thermal Detonator 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target; no save)
Force Powers:
Force 2
Clone Strike anticipation
Last week, I found a very cheap supplier of single miniatures from the Clone Strike expansion for Star Wars Miniatures. Coolstuffinc.com has, on average, the lowest prices I’ve seen for Clone Strike figures. I was especially happy to see their very low prices for “bulk” infantry such as Clone Troopers and Battle Droids.
kwc and I purchased a bunch of figures which should arrive within a week. He concentrated on Jedi, while I went for the large groups of basic troops. In addition to the figures that are coming, we both have a handful of figures already, including Jango Fett and General Kenobi for kwc and Darth Maul for me.
Here’s the list of incoming figures:
kwc’s list:
C3-PO
General Veers (These first two will help play scenarios with our classic figs)
ARC Trooper
7 Clone Troopers
4 Clone Trooper Commanders
2 Clone Trooper Sergeants
Agen Kolar
3 Jedi Guardians
Ki-Ad-Mundi
Kit Fisto
Luminara Unduli
Mace Windu
Qui-Gon Jinn
Saesee Tinn
Asajj Ventress
2 Dark Side Acolytes
Durge
Aurra Sing
Zam Wesell
my list:
Aayla Secura
20 Clone Troopers
4 Clone Trooper Commanders
4 Clone Trooper Grenadiers
4 Clone Trooper Sergeants
Luminara Unduli
Asajj Ventress
20 Battle Droids
4 Battle Droid Officers
Destroyer Droid
4 Geonosian Overseers
20 Security Battle Droids
10 Super Battle Droids
Zam Wesell
So kwc can bring the Jedi action and I can field hordes of disposable troops. Fun all ’round.
Session reports on Boardgamegeek
Here are my session reports to date, posted on Boardgamegeek:
War of the Ring
Wings of War
Attack!
War of the Ring
Star Wars Miniatures Death Star Infiltration mission
The two War of the Ring session reports were exercises in thorough game documentation which I won’t be repeating anytime soon, as they take hours to put together, and make the game take longer.
There’s another Star Wars MIniatures report in the stack as well.
Jelly in your armor
Back in high school, I killed time in AP Chemistry one day figuring out what would happen if someone in the Rifts setting wearing typical personal body armor were hit by a typical rail gun burst. The basics:
A Rifts rail gun burst involves multiple high-velocity projectiles
It doesn’t breach the armor (always nice to have body armor that can stop anti-tank weapons)
The outcome, in short, was that the target would be sent flying across the landscape at a remarkably high speed, certainly beating them to a complete pulp inside their amazing armor. It’s a fun, if icky, SF image.
At least the armor’s recoverable.
Sith goodness
We just watched the Revenge of the Sith trailer.
I’m psyched.
I’m well aware that Attack of the Clones is a painful movie experience. Note all the rewriting stuff earlier.
Regardless, I’m psyched.
On a related note of Sith Goodness, I recently bought one booster of miniatures for the Clone Strike set for Star Wars Miniatures. We mostly have original trilogy miniatures and haven’t bought prequel ones, as there’s just more of an emotional attachment to, say, Stormtroopers than Clonetroopers. kwc bought the Clone Strike starter set, so he has General Kenobi and Jango Fett (to complement his Boba Fett from the original set). I decided I’d buy one booster to see what I ended up with, and I now have Darth Maul. Nifty, and a good complement to my Darth Vader.
We ran the two against each other a few times and Maul won unless Vader got lucky. This makes sense, though, as Maul is better on his own, whereas Vader is a good team player (assuming the other members of the team don’t mind summary executions when they screw up).