Warhammer 40K roleplay

From Ken Hite’s March 22nd Out of the Box column:
Easily the show’s biggest news was the announcement of Warhammer 40K Roleplay, which will use a close variant of the Warhammer Fantasy Roleplay system as revised and designed (rather nicely, in my book) by Chris Pramas and Green Ronin. Green Ronin will likewise be handling the design for W40KRP (as it is unfortunately actually acronymized), and the release will be structured around a three-game line model. Coming up in March 2007 will be Dark Heresy, a basic W40K RPG pitched as “Traveller meets Call of Cthulhu”; then for GenCon 2008, we’ll be seeing Rogue Trader, (which is, I suppose, “Traveller meets really dark Traveller”) and then in spring-ish 2009 we get Death Watch, which is essentially “Starship Troopers Freelance Police,” as best I understand it. Quite frankly, that last is the one I’m most curious about, if only because I ran a “Traveller meets Call of Cthulhu” game for a while in college, and then wrote a treatment of the same basic thing in 2001 that vanished onto the Steve Jackson Games cutting room floor. Thus, the first two aren’t going to take me anywhere I haven’t already been. But that last concept, “space marines as superheroes,” is pretty awesome, and could be amazing in the right hands, which is to say, in the hands of, oh I don’t know, Chris Pramas and Steve Kenson. So yee bally haw! Or whatever it is they say in the future, where, you know, there is only war.
Now that is just cool. Coming in a year.