Following some successful testing before last week and a paucity of time to spend on any other designs over the course of the week, I decided to go with Angel of Love, the G/W big beats deck I posted earlier. The sideboard at the time was fairly ad hoc, and it turns out that after some reflection, a few of the main deck cards were poor choices as well. Thus, I’ve updated the build for Regionals tomorrow.
Click through to the extended entry for the revised deck list that I’ll be packing at Regionals tomorrow, as well as some explanation about the changes.
Angel of Love
|4× Noble Hierarch|
|4× Qasali Pridemage|
|4× Farhaven Elf|
|4× Kitchen Finks|
|4× Battlegrace Angel|
|4× Path to Exile|
|2× Behemoth Sledge|
|3× Elspeth, Knight-Errant|
|3× Primal Command|
|4× Treetop Village|
|4× Wooded Bastion|
|2× Guttural Response|
|2× Pithing Needle|
|4× Garruk Wildspeaker|
|3× Austere Command|
The main deck is basically the same as the original proposed build. The sole change was swapping out the three copies of Garruk for three copies of Primal Command. As it happens, Garruk is a real do-nothing card in quite a few matchups, most notably the B/W Tokens pairing, where all it does is maybe, vaguely stall for a turn. In contrast, Primal Command represents a multivalent threat against the field. It can gain you seven life and tutor up a Cloudthresher, for example, or gain you seven life and plow a red deck under for a turn (and many more useful options).
The sideboard offers more changes, which is not at all surprising, as my original sideboard was heavy-duty guesswork with no testing. This time around, we have the following selection of options:
3 Condemn – For the R/x and Elves matchups. Decks that try to swing in on single big threats are dealt with via more effective point removal. The life gain is a touch obnoxious, but it’s worth handing off four life to deal with a Demigod.
2 Guttural Response – The last two cards I added to this sideboard. This is mainly for (believe it or not) resolving Primal Command against turbo mill decks. Or, potentially, against other counter-heavy builds.
2 Pithing Needle – Generic solutions to generic problems. I vacillated between these and Oblivion Rings, and eventually decided that I liked Needle better as it keeps its target in play, which legend-rules-out the ability to simply play a second copy of that target in the case of planeswalkers.
4 Garruk Wildspeaker – Garruk didn’t go far. Garruk’s use is straightforward. In the Five-Color Control matchup, it’s four Garruks in for four Pridemages out.
1 Primal Command – For the R/x games, and possibly also against some versions of Five-Color Control.
3 Austere Command – In the B/W Tokens matchup, the Primal Commands (which are okay) come out, and the Austeres (which let me do one-sided Wraths that take their tokens and Anthems and leave my Graces) go in.
There you go. I’ll see how this does tomorrow; it’ll be a nice test for the upcoming PTQ season.
Good luck to everyone out there who’s hitting up Regionals tomorrow (and to everyone elsewhere in the world who still have National qualifiers of their own to attend).