The Dredge trilogy

Did you get a chance to check in on this week’s In Development, about Dredge?
What about last week? And the week before that?
That’s right — it’s the Dredge trilogy. This is the first time I’ve done a multi-part series like this, doing an in-depth analysis of a deck and how to play it. The response has been overwhelmingly positive, and I’m glad to see that people enjoyed this approach.
In case you missed it, or want to read the whole thing in one sitting, here are the parts:
Part 1 – My Zombies Rise from Seas and Bayous
Part 2 – Be the Big Bad (Part 1)
Part 3 – Be the Big Bad (Part 2)
…and then once you’ve had a chance to read them all, let me know what you think. Would you like to see more multi-part, multi-week articles like this one?

3 thoughts on “The Dredge trilogy

  1. I really liked the series of articles on the Dredge deck. I’d like to see a future series on other legacy decks. I’m just making the move from Standard to Legacy and I have the affinity deck together, and a version of the Storm elf deck.
    I’m thinking of getting the pieces for dredge now that I’ve seen what makes this deck operate.

  2. I see other dredge lists running Bloodghast. Why doesn’t your list? There was a recent list at Indianapolis Open that had Brainstorm in the deck that made top 16. What are your thoughts?

  3. Jason –
    The Bloodghast absence is just a matter of not having tested it at all. In glancing at my deck list, I intuitively wonder “What would I take out?” But, of course, it’s always possible to cut cards /and/ the deck runs fetches, so it feels as if there’s solid potential for some Bloodghasts in the deck.
    As for Brainstorm, that I actually /have/ tested. It’s an interesting card in Dredge, since it behaves curiously when interacting with dredge cards. If you dredge for all three brainstorm draws, you end up in the odd position of placing two dredge cards on the top of your deck. On the one hand, this is nice, since it gets them out of your hand and back into a position to be reused. On the other hand, this means that you’re dredging more dredge cards, rather than dredging action cards such as Bridges, Therapies, and Returns.
    The bigger issue for me, however, is that Brainstorm is not itself an enabler — it doesn’t let me discard cards. All my other cards that accelerate dredging (e.g. Hapless Researcher) can also serve as stand-alone enablers, which is a big deal for me. Theoretically, you could Brainstorm into enablers…but the deck is already very tight as it is, and doesn’t really benefit from more cards that may just let you hope to draw into action.

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