Decks for CTL-X Standard

Here are some initial (most probably not so great, right?) decks for the new Standard, which I’ve dubbed CTL-X (Coldsnap, Time Spiral, Lorwyn, Tenth). In the extended.

24 Creatures:
Llanowar Elves
Wall of Roots
Darkheart Sliver
Ohran Viper
Shriekmaw
Nath of the Gilt-Leaf
Tombstalker
12 Spells:
Distress
Profane Command
Primal Command
Liliana Vess
24 Land:
Llanowar Waste
Treetop Village
Urborg, Tomb of Yawgmoth
Swamp
Forest
15 Sideboard:
Primal Command
Loxodon Warhammer
Tormod’s Crypt
Mindstab
Mournwhelk

Viper Rock
This is a Rock-ish build that’s full of utility critters. Walls and Elves provide mana, Vipers draw cards, Darkhearts block and give life, Shriekmaws double as removal, and then Nath and the Stalker finish things off. The sideboard is meant to allow some additional tailoring against aggro, especially burn-heavy variants (for which life gain off the Hammer should be handy — at the very least, to draw burn to the Hammer-equipped critter instead of you), but most of its focus is on matchups against control builds.

20 Creatures:
Greater Gargadon
Mogg Fanatic
Knucklebone Witch
Mogg War Marshal
Marsh Flitter
Wort, Boggart Auntie
20 Spells:
Tarfire
Rift Bolt
Incinerate
Sudden Shock
Disintegrate
20 Land:
Auntie’s Hovel
Graven Cairns
Sulfurous Spring
Molten Slagheap
Urborg, Tomb of Yawgmoth
Mountain
15 Sideboard:
Threaten
Boggart Loggers
Ingot Chewer
Pithing Needle (I don’t have these, but they make such good sense here…)

Goblins!
A straightforward Goblin aggro build. Perhaps the Gargadons aren’t necessary, but I always appreciate having them there as both a looming threat and a way to mess up targeted spells that have some other benefit (are there a lot of those in the current Standard?). I expect Knucklebone Witch to be a lot of fun.

6 Creatures:
Serra Avenger
Purity
30 Spells:
Profane Command
Oblivion Ring
Damnation
Wrath of God
Coldsteel Heart
Distress
Foresee
Delay
Liliana Vess
24 Land:
Caves of Koilos
River of Tears
Adarkar Wastes
Underground River
Urborg, Tomb of Yawgmoth
Mouth of Ronom
Snow-Covered Swamp
Snow-Covered Plains
15 Sideboard:
Phyrexian Ironfoot
Shimian Specter
Story Circle
Tormod’s Crypt

Righteous Hatred
I do like the black/white control, but I also like drawing cards, so this version of tapout control dips into blue for Foresee — and, incidentally, some Delays. Just staring at it right now, it maybe needs an Urza’s Factory. I like the “remove anything” feature of Oblivion Ring. Handy, that.

24 Creatures:
Flamekin Harbinger
Flamekin Bladewhirl
Spark Elemental
Ashling the Pilgrim
Smokebraider
Nova Chaser
Hostility
16 Spells:
Rift Bolt
Incinerate
Dead // Gone
Disintegrate
20 Land:
Keldon Megaliths
Fungal Reaches
16× Mountain
15 Sideboard:
Ingot Chewer
Wispmare
Sulfur Elemental
Threaten

Fire!
Straight up mono-red Flamekin (relying on the Smokebraiders to power out the sideboard elementals). I don’t know about the deck design as a whole, but Ashling is brilliant. So far, this deck has rolled out like so:
Turn 1: Harbinger, set up Ashling or Braider as needed
Turn 2: Smokebraider
Turn 3: Ashling, pump Ashling to 2/2 with Braider
Turn 4: Pump Ashling twice, she swings in at 4/4 and just keeps growing, then blows up as needed
I pack the full four because I expect her to eat removal pretty frequently. Even so, she’s great, and is a threat that doesn’t let up.

8 Creatures:
Shriekmaw
Triskelavus
Bottle Gnomes
Teferi, Mage of Zhalfir
Venser, Shaper Savant
Wydwen, the Biting Gale
26 Spells:
Mystical Teachings
Rune Snag
Remove Soul
Faerie Trickery
Spell Burst
Pact of Negation
Commandeer
Damnation
Slaughter Pact
Tendrils of Corruption
Careful Consideration
Grim Harvest
26 Land:
Academy Ruins
Urza’s Factory
Mouth of Ronom
Dreadship Reef
Tolaria West
River of Tears
Urborg, Tomb of Yawgmoth
Underground River
Frost Marsh
Snow-Covered Swamp
Snow-Covered Island
15 Sideboard:
Pull from Eternity
Delay
Profane Command
Liliana Vess
Scattering Stroke
Imp’s Mischief
Guile
Aeon Chronicler
Trickbind
Tormod’s Crypt

Teachings
I’ve only ever played Teachings decks (Dralnu?) in Time Spiral block, so this may be too heavily geared against, say, creatures, and it lacks the multicolor nature of typical TSP block Teachings builds.

20 Creatures:
Flamekin Harbinger
Mulldrifter
Jhoira of the Ghitu
Aeon Chronicler
Aethersnipe
Faultgrinder
Purity
Guile
14 Spells:
Skred
Oblivion Ring
Wrath of God
Hoofprints of the Stag
Crib Swap
26 Land:
Urza’s Factory
Shivan Reef
Nimbus Maze
Battlefield Forge
Snow-Covered Plains
Snow-Covered Island
Snow-Covered Mountain
15 Sideboard:
Hostility
Disintegrate
Incinerate
Sulfur Elemental
Wispmare
Ingot Chewer
Mirror Entity
Shapesharer
Beacon of Immortality

Elemental Cupcakes
This build combines the ability to tutor and evoke elementals with the card-drawing engine of Jhoira with Chronicler. Play out the Flameking Harbingers to set up your draws, use Mulldrifters primarily as draw spells, and then slap down Jhoira and a suspended (for 4) Chronicler the moment you hit five mana. Skred, Ring, and Wrath keep you alive against aggro decks (as do Jhoira and the Harbingers as handy chump blockers). Finishing comes in the form of Guile, Purity, Hoofprints, or just overrunning the opponent with elementals and avatars. The sideboard offers a bit of a transformative option with Hostility and a suite of burn.

21 Creatures:
Virulent Sliver
Gemhide Sliver
Darkheart Sliver
Ohran Viper
Screechmaw
Panglacial Wurm
Dread
Haakon, Stromgald Scourge
Nath of the Gilt-Leaf
13 Spells:
Demonic Collusion
Profane Command
Primal Command
Damnation
Beacon of Unrest
Krosan Grip
Liliana Vess
Slaughter Pact
Extirpate
Nameless Inversion
26 Land:
Llanowar Wastes
Treetop Village
Urborg, Tomb of Yawgmoth
Swamp
Forest
15 Sideboard:
Distress
Shimian Specter
Hivestone
Creeping Mold
Eyes of the Wisent
Deathmark

Collusion
This B/G build makes a go at using Demonic Collusion as a tutor to power out a whole lot of one-ofs, on the back of a basic framework of robust four-ofs, with Vipers for draw, Darkhearts for blocking and life, Gemhides for mana, and Screechmaws for removal. I threw the Wurm in because you could (very theoretically) play out it while searching your deck with a tutor. If you can get multiple Darkhearts and Gemhides in play, that idea might be less silly than it initially appears (or, perhaps, not). Once I went with Gemhides for fixing, and given the tutor nature of the deck, it made a lot of sense to throw in one Virulent to allow the possible poison win.